The first demo has been released.


Hi! So, after two months of development, I released the first demo of my first game.

It's far from perfect, but I've already started planning a new version where the graphics and optimization will be reworked. 

I also started learning C#. Because creating code through AI is a kind of masochism.

If you like the idea of the game, you can subscribe to me here: Youtube, Discord (ENG), X/Twitter (ENG)Telegram (RUS). I'll post news and stuff there from time to time.

You can also contact me there, for example, if you know a language well and want to help with translating this and/or my other games (to be released in the future).

And if you want to help financially, of course, I would welcome your help. If you have such a desire, you will have the opportunity to appear in the game (exactly in the game, besides the credits).
For now there is an opportunity to donate only through itch.io, a little later (early June) I will add links for donations.

Well, when you play, tell me how you like the game, have a good day and I'll see you later.

Files

Coordi.Nates [Demo 1.3.0] for Windows (64-bit) 631 MB
13 days ago
Coordi.Nates [Demo 1.3.0] for macOS 640 MB
13 days ago
Coordi.Nates [Demo 1.3.0] for Linux 652 MB
13 days ago

Get Coordi.Nates [Demo version 1.3.0]

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